JusPay
Hypercheckout payment
Optimized end to end experience for 3.7 Billion monthly transactions and improved card success by 10%.
Overview
Context
JusPay valued at $1 Billion is a leading fintech company that provides B2B2C payment solutions with an Annual Revenue of $16.2M. Their SDKs are installed on 1.5 billion+ devices and process over 125+ million transactions every day. Amazon, Netflix, and Vodafone are the many companies using their solutions. JusPay enables frictionless payments for a billion consumers every day. They struggled to keep up alongside the hyper-growth of the fast-pacing world. JusPay wanted to innovate a frictionless one-tap payment experience.
My role
Lead Designer, Quantitative Data Analysis, User Journeys, UI Design, Interactions, Prototypes.
Problem and background
Consumers want to enjoy a fast and smooth checkout process. They spend 60 seconds on average to enter or re-enter payment information or face technical issues. Due to this, they are frustrated and impatient, leading to abandoning their carts or during payment process.
Business problem
The payment process JusPay currently provides uses in-app browsers for businesses who use their payment solutions. Which, in turn, decreases trust during the payment experience. This raises the need for businesses to customize payment interfaces according to their brand and UI guidelines to have a consistent, trustworthy payment experience.

Business opportunity
One Tap Pay simplifies the checkout process for consumers and increases impulsive purchases. Which in return enhances sales for businesses. The simplification of the payment process also aimed to tailor and customize offers and discounts as per consumer needs. Minimising frustration and distractions during payment helps mitigate cart abandonment and reduce failed transactions.

Summary
Research and analytics
Partnered with the product owner to learn varied payment methods and human versus system failure rates for 20+ JusPay customers. I owned and prioritized increasing the debt and credit card success rate since 75% of transactions are card-based.

Data Control Room at JusPay office


Preparing for first meeting
Stepping into the world of Fintech for the first time, I wanted to learn how JusPay payment solutions operate. Before the kickoff meeting, the team and I split the secondary research tasks into five groups: payment methods, legal regulations, JusPay customers, tokenisation for data protection and industry trends.
At the start of the meeting, I had four learning goals:
→ What is the CEO's vision for the payment solutions space, and how does this project contribute? → What are the main friction points in the existing payment process? → Problems faced by businesses and their requirements? → What payment methods should I prioritize and cover during the design process?
Data analysis
From discovering the goal of the meeting to how my stakeholders understood the problem. I learned the main success of this project would be measuring the reduction of drop-off percentage at each step of the payment process. I started to think about what would move the needle based on available time and resources. Due to the extensive quantitative data available, I partnered with the product owner to learn payment drop-off rates for 20+ businesses.

I started off with the objective of learning:
→ Percentage splits for payment methods? Since there are 6+ payment methods, this helps me to prioritise. → Drop off points at each stage of the payment process and why? → Differences in drop off between human error and technical error in the payment process. So I can learn and focus on the reduction of human errors to increase payment success.
Insights gathered that informed the entire project
How long users spend during checkout
The average amount of time consumers spend while paying is around 60 seconds.
Endless payment methods
There is a significant drop-off during payment selection, and this is mainly due to plenty of payment methods and offers consumers need to decide during checkout.
Cards take the stage
Identified that over 75% of transactions are card-based, with drop-offs occurring after initiating the payment process.
Human errors
Discovered and classified human error and system error. Focused on reducing human errors, one of which is consumers entering the wrong One-time password(OTP).
Customization
Companies need the payment interface to be more customized to make the user feel the payment process is part of the app to increase trust and have a smooth experience.
Design principles
In order to align stakeholders, streamline idea filtration, and facilitate pivotal decision-making throughout the project, we formulated four fundamental design principles.
Privacy as the default are principles one, two and three
Focus on customer's privacy during every step of the payment process
No UI is the Best UI
Consumers need to spend less time looking at an interface and focus on other tasks
Assume intelligent defaults
Use machine learning to learn consumer-preferred method and offers
Interrupt only on exception
Nudge the consumer as a last resort
Feedback from businesses
1. Amazon
Amazon is one of JusPay's major businesses. Through learning their drop-off percentages, the CEO of JusPay, the Account Manager, and I mapped out and tested with the consumers. We found out, → Consumers buy low-value commodities, and they would want to pay quickly. → If it is a high-value commodity, they spend their time carefully evaluating their purchase.



1. Increased trust via sound and vibrations
1.1
Consumers had issues believing that the payment was successful. I built trust by adding not only visual feedback but also sound and haptic vibration. Used Google Material Design guidelines to understand sound design and included vibration to provide feedback.
1.2
Observed consumers stared at the screen until it was successful. Collaborating with the SDK engineer and project manager, I enabled consumers to switch between applications in this scenario while keeping them updated on the progress.
3. Speech interaction
One hypothesis which failed was using the mic to speak OTP. It required permission for the first time to access the microphone, and consumers felt it was easier to type the password and had issues in a loud environment.
2. Business opportunity to upsell solutions
From engaging with the 4 companies (Amazon, Swiggy, Cred and Zomato), we learned there was an opportunity to upsell payment solutions. I partnered with account manager and product owner to create a three-tier system, which focused on customizing the payment interface, monthly payments, and one-tap payments.











